![]() I use a LJ battle miner and a parry/macing battle miner - usually together but both can stand on their own just fine.īecause golems are very magic resistant and take reduced pet damage, dexxers are the obvious choice. ![]() It is extremely effective using the following template.I recommend making a battle miner to mine but there's certainly nothing wrong with traditional mining or recall mining. It's fast and added with a slayer and mana leech it will help keep your mana stable. If you're just wanting to use a -mage weapon i will suggest a magical shortbow. If interested i'll run some numbers and come up with handy melee ninja template. I had a whammy ninja but never really got into it. Cannot cast or use specials in forms except for mirror image. Mirror image will divert all incoming melee damage to the mirror image. Focus attack doubles all hit spells on your weapon (unless it was changed). Focus attack, mirror image and animal form. There are 3 ninja spells that are effective in pvm. Simply because it offered a different manner of combat, supplemented with Magery directly. My primary interest on the above was trying to capitalize on "Mage Weapon" in the event it worked properly. The Ninja is probably my least experimented with skillset in UO today. I hear ya and regarding the Chiv'Ninja, I'd be interested to hear more Urge. ![]() My wrestler alchemist fisherman does events, if there's a will and some gold there's a way. Really an objective, some skill refining and a specialized suit anythings possible. Can hang in the toughest of places and actually do a thing or two in pvp. I still use classic templates, my ninja dexer is essentially a old school warrior with ninja in place of resist. * ninja parry dexer is fun (I prefer mace, but all good) Basically its gated by the items available.Īs far as my vote for fun capable templates. SDI isn't capped because even at the current max its still comparable to a dexer at its cap. Is there another template beyond a Sampire, or probably a Tamer that can be suggested for a large portion of content capability? but I get the feeling that a census would suggest an ever decreasing population. On that note, if it were not for the fact that you no longer need to play with others, I'm not sure how many of us would be playing at all } Folks like us that are "keeping the dream alive" as it were. I think I was looking for a change and I'm still trying to discern all the possible templates that might allow me to experience the content in a new manner. Strangely, I don't enjoy playing it much. It's unusual they'd cap one and not the other, but I suppose that attempts to get around the issues folks have with pure mages, maybe? Regardless, that's good content and I'll check further into the calculators you Urge - I do have myself a Sampire at this point. Resisting Spells and Focus -or- Hiding and StealthĮvaluating Arroth_Thaiel - Noted and thanks there. Waxing intellectual is encouraged as I (like many) always have something to learn.ġ00% Damage is still cap for both spells and weapons Lumberjacking's damage bonus does NOT display on your character sheet Magic Resist is still viable for PvM Bushido + Parry = a high % of defense without a shield Parry is still useful for Ninjitsuįocus, Resist, Parry, Chivalry, Necromancy, Healing?Īnatomy, Focus, Resist, Parry, Chivalry, Healing? That said, the following templates are the basic premise for character template understanding I'm operating with assumptions and templates listed as follows. So Lumberjacking has basically become a gathering skill at this point? There are so many item enhancements available now to get you to the damage bonus that I can see the skill points not being worth it. I'm sure there are shard exceptions, but I don't even see people in Felucca on the Baja shard at least not yet.
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